Energy Footprint is intended to be an isometric (2.5D) third-person massive single-player construction and management game (with elements of a turn-based strategy and mini-games) controlled by the productivity, skills, and creativity of an individual in a Mid-Atlantic state. As an initial requirement, each level of the house will have one room per mathematical priority. Thus for this version of Energy Footprint, each level of a building will have six rooms. When a player enters a room, they have the option of selection a Challenge to earn funds to increase their budget. The underlying principle is that superior mathematical knowledge and problem solving will be rewarded with proportional funds to increase the player’s budget.